Flixel for Monkey

Fast and powerful game framework for Monkey language


This framework is a port of AS3 flixel to the Monkey language.

The port is translated from flixel v2.55 written by Adam “Atomic“ Saltsman


  • Basic collisions between objects
  • Easily generate and emit particles
  • Camera system for split screen
  • Resolution policies
  • Create game levels using tilemaps
  • Record and play back replays


  • Text display and scrolling
  • Pathfinding and following
  • Tweening system
  • Group objects together for simplicity
  • Math & color utilities
  • Easy object recycling

Current version


Supported targets

HTML5, Flash, Android, iOS, XNA, GLFW, PSM, Win8, WP8


Monkey V60 or higher